Think of Darksiders 2 as an epic story and one hell of a platformer while being open world and vast for you to explore and move along at your own pace. Youíll have to solve puzzles of sorts in order to move on within the levels which can entail climbing walls, vines, pillars or even swimming under water to get to unreachable places or so they seem unreachable. There will be instances where you will get stuck and really have to step back and take a look at the environment around you. Trust me, you are missing something. I did it many times. Look for scrapes on the walls as these will highlight paths that Death can take. Youíll also have a map at your disposal most of the time so be sure to make use of it. Not only does it give you an overview of the area but it also marks out where chests can be found.
What really sets Darksiders 2 apart from its predecessor is the sheer size of the game. The number of things there are for you to do in this game over and above the main story quest will simply stun you. There are plenty of side quests in each and every area you run across. Now some of the side quests are in fact optional but when playing a game like this you should take in everything you can to learn about not only your character but about what is truly going on with this story arc. And that story arc continues throughout and goes into so much detail which I hope is also setting up a third tale to come in the future.
For those of you looking for some multiplayer experience with the game I am sad to report to you that this is only a single player experience. Although, there are leaderboards for you to access and compare against your friends which will include stat based things like highest combo, most kills, etc. What would be cool is that if Vigil could add in some sort of arena where you could stand by a partner who would be fighting as War and take out waves of enemies. Eh, just a thought.