The game still holds some of the basic Pac-Man concepts like chomping Pac pellets and eating ghosts. Pac-Man can now chomp down on the ghosts at any time rather than needing a power pellet to turn them blue. You do have the opportunity to scare them though and cause them to turn blue and run away. But there really isnít a whole lot of need for that unless you are overwhelmed by several ghosts at once. There is even a maze mode that I will talk about in a bit. But mostly this is a modern day platformer that follows the general equation that most developer are using.
Pac-Man can change into various modes by eating certain color Power pellets. For instance, if you eat an orange pellet then youíll take on fire abilities and if you eat a blue one you will have special ice powers. Iím sure you get the point. There is even a moment when youíll play as Pac-Man in a huge rolling stone ball form which was actually a pretty cool level once I got the controls down. So itís pretty easy to say that there is a ton of variety in the game and not just monotonous pellet and ghost chomping.
The variety in enemies and obstacles you will face is pretty varied. There are different types of ghosts that have their own special abilities. Some can shoot fire, others can freeze you with ice and a few can even teleport to your location. Youíll be able to easily recognize each of the ghosts by the color they are. Along with the varied ghosts youíll have to use your own special suits and abilities to traverse the levels whether freezing some water to get to a higher point or using your green tongue to swing across a gap.