There are a ton of collectibles for you to find from journal pages to items left behind from Seattle residents. Youíll also find 3 handheld games (one per Act) that are playable during the main story or from the main menu. This is a great touch as back in the 80ís the LCD handhelds were hugely popular for kids. It was our portable videogame console at the time. There are even achievements attached to these.
As I mentioned earlier, the game is all time based and not score based. Youíll run through the storyline and set your initial time which will appear on the leaderboards. The leaderboards are broken down into overall time, Act I, Act II, and Act III. Youíll see the total time and the percentage complete. There is also an achievement tied to the leaderboards so be sure to get your friends to play the game.
The gameplay is very similar to the games I previously mentioned as well as Limbo. Youíll be required to solve puzzles at times like hitting switches, moving boxes to get some height or making your way through areas that require precise accuracy and quick paced movements. For instance, there is one scene that you have to run through the level as a helicopter bares down on you. If it catches you with its gun youíll be dead. One wrong move and it will catch you guaranteed. This can be a bit frustrating but again this is the type of game it is. Itís not meant to be all easy.
Even though you have a gun at times and even a shotgun, this game is not all about just shooting zombies. Itís more about surviving and making it to the end of the story. Ammo is very limited and youíll have to keep your eye out for glowing objects which will contain ammo or collectibles. Other glowing objects such as windows or doors will show you the way to go if you are stuck. Keep an eye out for blowing strands of cloth as these also show you areas that you can access or jump to. There are plenty of hidden areas as well scattered throughout the levels. And there is a decent checkpoint system for those of us that die or mistime our jumps.